Both are more than sufficient for multicam editing (provided your storage is fast enough). For example, dissolves, color grading and effects renders.īoth the M2 Pro and M2 Max are more than sufficient for 4K (and smaller frame size) editing. The GPUs are used to change the look of pixels. The CPU is used for managing the interface, importing clips, editing tools and timeline, positioning and scaling clips. Switching to optimizing media or creating ProRes proxies will benefit from the speed of this built-in media engine.ĬPU core counts are the same for both M2 Pro and M2 Max chips. However, in either case, if your media is not HEVC, H.264 or ProRes, having a media engine won’t make any difference. Multicam editing will benefit from the second media engine in the M2 Max/Ultra. NOTE: Cinema style editing benefits from the single media engine. The media engines support HEVC, H.264 and ProRes encoding and decoding. The big differences between the M2, M2 Pro, M2 Max and M2 Ultra are memory bandwidth (100, 200, 400 or 800 GB/s), total RAM, media engines (1 vs. And based on my tests, the M2 Max edits every form of video up to 12K at 60 fps and supports dozens of 4K multicam streams! You don’t need the M2 Ultra to get your work done. The M2 Ultra is amazing, but, as video editors we don’t need it.īased on what I read, the specs of the M2 Max are only slightly less powerful than the M1 Ultra. The same reasoning applies to the M2 family. Yes, the M1 Ultra was faster, but the M1 Max did everything we needed for virtually all editing – even that atypical 8K job. When the Mac Studio was announced, I realized that, for video editing, the M1 Max was more than sufficient. That way, you have an older system to refer to when you need to open an older project. When you do, keep your existing Intel gear and don’t upgrade it. The speed benefits are dramatic and instantaneous. This is not to say that your existing Intel gear is no good, simply that you’ll benefit from the newer hardware. There are already features that only run on newer systems. If you are still on an Intel system, at some point you’ll need to upgrade to Apple silicon. You can spend as much as you want – but you don’t need the top-of-the-line to get your work done. Given that, here are my thoughts on hardware as you look to upgrade your system. Then I bought a new M2 Mac Studio and discovered it was even faster! Editing was smooth and I didn’t need to render to see most effects. Exports were running around 350 MB/second. I was seeing render speeds up to 900 MB/second. I recently souped-up my MacBook Pro system, running an M1 Pro SoC, with an SSD RAID. Faster than an M1 system and DRAMATICALLY faster than Intel gear.įor example, I was editing a recent webinar, which used ProRes 4444 for source files. They edit smoother, render faster and output more quickly than any other system. M2 Mac Studio Performance Tests for Adobe Premiere Pro.M2 Mac Studio Performance Tests for Apple Final Cut Pro.M2 Mac Mini: Performance Tests & Reviews.Today’s computers are more than fast enough for video editing. Instead, Apple highlights software for 3D modeling, Photoshop rendering, or compiling code. (I mean, really, how often are you streaming more than a dozen 8K ProRes video clips in an edit?) Once a chip is fast enough, there’s not a whole lot new to show. That, I suspect, is why Apple no longer uses Final Cut Pro when showcasing new chips. When Apple silicon chips are described as simultaneously playing almost 20 streams of 8K ProRes video, you know that this hardware is more than adequate for virtually every filmmaker. The state-of-the-art has moved on to other areas of computing. But, unlike the early years of this century where meeting the demands of video editors required Apple to keep improving its technology, those days are gone. This is not to say that, when it comes to professional work, faster computers or larger storage are not necessary. We only need to scroll through endless Facebook pages to realize that videos are ubiquitous. While not all of them edit video equally well, even editing has become commonplace on most devices. Today, virtually any computer or mobile device can play and record video. That is a hard sentence to write, but it is most certainly true.įor more than two decades recording, editing, and playing digital video on a computer took the fastest hardware available – and then some. Using computers for video production and editing no longer requires state-of-the-art hardware.
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